Description
This original Pokémon card features the disorienting landmark, Dizzying Valley, as a Stadium card. The card showcases a cold and imposing illustration by AYUMI ODASHIMA, depicting a narrow mountain pass flanked by sheer, jagged cliffs. A thick, low-lying mist swirls between the rock faces under a cloudy sky, perfectly capturing the hazardous and confusing atmosphere of the location.
As a Stadium card, Dizzying Valley provides a persistent global effect that fundamentally alters the rules of Special Condition recovery for both players. While this card is active, any Pokémon—belonging to either the player or the opponent—that is currently affected by the Confused condition does not recover from that condition upon evolving or devolving. This effect overrides the standard gameplay rule that typically clears all Special Conditions during a stage transition, forcing Pokémon to remain disoriented despite their growth.
This version is an Uncommon rarity, identified by the diamond symbol. The card follows standard Stadium rules, remaining in play until a different Stadium card is played to replace it. It is a premiere tactical asset for decks focused on status disruption, rewarding players who favor a strategy of persistent mental pressure and long-term control over the opponent’s field.





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